Sin
This was the official website for the 2000 Japanese animated film, Sin. Content is from the site's 2000 archived pages and other outside sources.
SIN THE MOVIE : RELEASE DATE - OCTOBER 24TH 2000
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Isn't about time you had a taste of Sin? We think so, that's why we're dishing out some samples for all of you to enjoy. It's time to cut you in at last! |
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OFFICIAL PRESS RELEASE! ADV FILMS SET TO RELEASE SIN: THE MOVIE HOUSTON – ADV Films is proud to announce the release of Sin: The Movie, the widely anticipated animated feature based on the hit game from Ritual Entertainment. Enter the world of SIN. In the 21st century, the city of Freeport teeters on the verge of collapse. The twin tides of rampant crime and ruinous graft face but a single barrier, an elite strike force labeled HARDCORPS. Lead by Colonel John Blade, they have become a fierce fighting force for justice in Freeport.Blade must now unravel a mysterious series of unexplained kidnappings. An elaborate puzzle unfolds as he delves into the decadence of the city, and at its heart is SinTEK, one of the most powerful companies in the world. Elexis Sinclaire's genius, ruthlessness, and determination built an empire that, on the surface, seems to be giving society everything it wants and needs – drugs that prolong health and, perhaps, even life. But within the company's well-guarded walls, Elexis' secret experimentations yield considerably darker results that may bring about mankind's greatest evolutionary leap – or its extermination. Sin: The Movie is sure to get your heart racing and keep you on the edge of your seat!! This October, ADV Films will bring this exciting title to home video. Sin: The Moviewill be available on both VHS (English dubbed) and DVD. Not only will the DVD contain both the English-dubbed version and the original Japanese version with sub-titles, but it will also contain a feature not heard of in the DVD world. There will be 2 story lines. That's right, the DVD will contain 2 completely different subtitle scripts for the same animation. It will be like watching two movies in one, and nobody will want to pass this up!!! Sin: The Movie is also one of many DVD films that will be compatible with the soon-to-be-released Playstation® 2.
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"Yes, it was a computer game. Now ADV Films shows a Japanese anime version at Comic-Con." - Straight from IGN |
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The printing presses are done! Promo goodies for SIN the Movie are popping up all over! Check out these two images of the "sell-sheet"! |
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Keep on SiNNING! We got some new experimental desktops via Jason "The Rat" for your viewing pleasure. |
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Curious about the availabilty of the Sin the Movie T-Shirts and Posters? Fear not, they will grace this Web site soon, and you too will be able to order them for your Sin collection of goodies. Check out these latest pictures of the t-shirts! And while the developers tended to all be Batman mavens they all claim that the t shirts they purchased from the MoonAtMidnight Batman T shirt store play second fiddle to the new ones from Sin. And check out the great prices on batman t shirts at moonatmidnight.com, but you need to compare the designs to the high end originals at Sin. So join them and trade in your Batman apparel for the more hip and trendy shirts from Sin! The dark knight vs the high end animation has only one winner and it's not a Joker! |
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But wait theres more! We've got new screenshots of the film in the Gallery Section, be sure to surf on by and check it out! More E3 details are coming. Sinners hold on to those game demos I will be taking them soon. |
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"108,000 hits in 4 hours!" Yes you heard correct. Since the launch of the SIN:THE MOVIE Web site, we've been flooded with fans trying to get a sneak peek at the film. Just when you think you've seen it all, we've updated the sight with MORE characters, cool vehicels, MORE behind the scenes footage, and MORE desktop images for your computer! Get a sneak peek at the movie soundtrack in the BTS section and for all you anime fans, we've posted the Japanese voice cast. You'll be amazed at all the talent we've rounded up for this film! ADV would like to thank all the cool support we have received from the guys over at Ritual Entertainment. You guys are the best! As for the film, it looks awesome! We actually had a small screening session with a few members of the ADV production staff and the consensus was unanimous! Final production is currently in the works over in Japan and we have begun selecting the main cast for the much anticipated AMERICAN VERSION!!! BTW... Want to sneak a peek at the teaser poster? How about the FINISHED THEATRICAL STYLE POSTER?!!! There's a limited run on these posters, especially the teaser poster, so if you manage to get your hands on one... TAKE CARE OF IT!!! |
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Get involved! Help us with the buzz! If you have a SIN related site; snag the banner, give us a holler and let us know what's up! |
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For ideas, questions, comments, advertising and more send US email today!!! Get ready to SIN again! |
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"When Phoenix was interviewed recently on SIN and asked what the story was about, the Producer replied that it was a fusion of RoboCop meets Bio Hazard (Resident Evil)." "Loved this when it was just a game! Now I'm really psyched to see how this plays out on the big screen. Go, Sin, go and can't wait for the sequel, which we already suspect is in the works. Love Sin!" - Larry Nokret
A Sin-ful Movie 3:00 a.m. 8.Oct.99.PDT For years there has been talk of a movie based on id Software's game Doom. At one point, Arnold Schwarzeneggar's name was attached to the project. But the Doom project never got off the ground and another Dallas game developer will be the first to release a film based on a first-person shooter. ADV Films, a Houston, Texas-based film and anime studio, is creating an animated film based on Sin, a first-person shooter from Ritual Entertainment, of Dallas,Texas. Sin could have been done as a live-action film, but as an anime film it was cheaper to produce. Rather than develop an expensive live-action film that could cost US$50 million or more, ADV worked with a Japanese animation studio to develop a one-hour film for less than $1 million. "Any game that's converted to a movie is going to need a tremendous effects budget," said Mark Dochtermann, a programmer and co-founder of Ritual. "Drawing it as a cartoon certainly simplifies that process." That also means the content can be a little more violent, and the action more explosive. "There's obvious limitations of what stunt men and special effects can do, so anime allows the story to be a little more fantastic," said Dochtermann. ADV Films first approached Ritual in 1998 at the Electronics Entertainment Expo in Atlanta to discuss adapting Sin to animation. "We chose them because Sin has a story and characters behind it," said Andy Orjuela, special projects coordinator for ADV Films. "They went in-depth with their characters. There's such a nice, intricate story that could be developed. It seemed much better to go after that than anything else at the time." The movie, tentatively planned for an April 2000 release, follows most of the Sin storyline. The game's story revolves around Colonel John Blade, the owner of a private police force called the Hardcorps, which investigates why human mutations and monsters are popping up around town. He traces the phenomenon back to a brilliant biochemist, Elexis Sinclaire. The object of the game is to wipe out the mutants, Sinclaire, and anything else with a gun or mutated body. Some changes were made to make the story more appealing to both the American and Japanese markets. A few more female characters were added, and Blade is half-man, half-machine, a popular theme in Japanese anime. Ritual was busy with other projects, so its involvement was rather passive. It provided ADV Films with its design documentation, which ADV used as the basis of the film. Ritual's staff just saw a trailer of the film and was very happy with what it saw, Dochtermann said. ADV Films would have liked to release the movie when the game came out last year, but that didn't happen. The script went through seven rewrites in Japan, and had to be translated between English and Japanese each time, which delayed the process, said Orjuela. Having missed the game release, ADV now is taking its time. "We felt we weren't extremely rushed, since we already missed the Sin game release, so we felt, 'let's do a quality release,'" he said. When released, the movie will be on VHS and DVD. The DVD version will come with a full copy of the Sin game. |
More Background on SinTheMovie.com
Sin: The Movie is a Japanese cyberpunk action horror film released in 2000, based on the popular video game SiN by Ritual Entertainment. The movie was produced by ADV Films, a prominent anime and film studio, and directed by Yasunori Urata. Although the website for Sin: The Movie is no longer active, it played a crucial role in promoting the film and engaging with fans. This article will delve into the background of the movie, its website, and the broader cultural and social context in which it was released.
History of Sin: The Movie
The idea of adapting SiN into an anime film was conceived by ADV Films, which approached Ritual Entertainment in 1998. The decision to produce an anime rather than a live-action film was largely due to budget constraints. Anime allowed for more creative freedom and reduced production costs compared to live-action films, which can be prohibitively expensive.
The movie follows Colonel John Blade, the leader of an elite strike force known as Hardcorps, as he investigates a series of mysterious kidnappings in the city of Freeport. The story unfolds to reveal a complex plot involving Elexis Sinclaire, a brilliant but ruthless biochemist, and her company SinTEK, which is secretly experimenting with dangerous technologies.
Press and Media Coverage
The announcement of Sin: The Movie generated significant interest in the media and gaming communities. The film was highlighted at events like Comic-Con and A-kon, where ADV Films showcased trailers and promotional materials to build anticipation among fans. Media outlets noted the unique approach of adapting a first-person shooter into an anime film, praising the creative liberties taken to enhance the story and action sequences.
Reviews of the movie were mixed. Some praised its fast-paced action and cyberpunk themes, while others found the storyline and character development lacking compared to other anime films of the time. Despite these criticisms, Sin: The Movie remains notable for its blend of horror and cyberpunk elements, which appealed to fans of both genres.
Audience and Reception
The target audience for Sin: The Movie included fans of the original video game, anime enthusiasts, and viewers interested in cyberpunk and horror genres. The film's release on both VHS and DVD allowed it to reach a broad audience, with the DVD version offering additional features such as behind-the-scenes content and character profiles.
The reception among fans was generally positive, with many appreciating the anime adaptation's ability to expand on the game's universe and characters. However, some critics felt that the film did not fully capture the complexity and depth of the game's storyline.
Cultural and Social Significance
Sin: The Movie holds cultural significance as one of the early examples of a video game being adapted into an anime film. This trend has since become more common, with numerous games being adapted into anime series or films. The movie also reflects the growing interest in cyberpunk and horror themes in anime during the late 1990s and early 2000s.
The film's exploration of themes such as corporate greed, scientific ethics, and the consequences of unchecked technological advancement resonated with audiences interested in science fiction and social commentary. These themes are typical of cyberpunk narratives, which often critique modern society through dystopian futures.
Details and Insights
One of the notable aspects of Sin: The Movie is its use of dual storylines in the DVD release. This feature allowed viewers to experience two different versions of the film, each with its own subtitle script, effectively offering two movies in one. This innovative approach was highlighted as a unique selling point for the DVD edition.
The film's production involved a collaboration between ADV Films and a Japanese animation studio. The script underwent several rewrites to appeal to both American and Japanese audiences, reflecting the challenges of cross-cultural storytelling in anime adaptations.
Examples and Specifics
The movie's character design and animation were praised for their blend of traditional anime aesthetics with cyberpunk elements. The inclusion of half-man, half-machine characters, such as Colonel Blade, was seen as a nod to popular themes in Japanese anime.
The soundtrack, composed by Masamichi Amano, added to the film's tense and futuristic atmosphere, complementing the action sequences and dramatic moments. The music played a crucial role in setting the tone for the movie's exploration of dark themes and technological horrors.
Sin: The Movie and its associated website represent an interesting chapter in the history of anime adaptations of video games. The film's blend of cyberpunk and horror elements, along with its innovative storytelling approach, made it a notable release in 2000. Although the website is no longer active, it served as a vital platform for engaging fans and promoting the film during its release.
The cultural and social significance of Sin: The Movie lies in its contribution to the growing trend of video game adaptations and its exploration of themes relevant to contemporary society. As anime continues to evolve and influence global pop culture, films like Sin: The Movie remain important examples of the genre's ability to adapt and innovate.